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IEEE CIC x Ryerson GMU Indie Game Jam: The Basics & Tile System
November 4, 2021 @ 6:00 pm - 8:00 pm
This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity. We will teach the building blocks and best practices to create a shooter including creating the player, creating enemies, collectibles, effects, and more! All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series. Week One: (2 Hours) – The Basics & Tile System – Introduction to Game Development & Unity (30 Minutes) ● Review of programming (30 minutes) ○ Variables ○ If statements ○ Loops ○ Classes and methods ○ Unity’s approach to programming – Break (10 minutes) – Quick demo of final game project (10 minutes) ● Download & import assets (10 minutes) – Introduction to the tile palette system (10 minutes) ● Draw game background using tile palette system (20 minutes) Virtual: https://events.vtools.ieee.org/m/287738